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Blood Death Knight

PvE Guide Patch 11.0.5

Stats

The following stat priority was generated using SimC and a BiS gear profile. This process calculates the priority of stats based on their simulated value. For tanks, simulations focus on maximizing DPS and threat generation. Updated for the latest patch in World of Warcraft: The War Within (11.0.5).

Stat Priority

Strength > Mastery >= Versatility >= Crit > Haste

Stat Weights

Weapon DPS (74.27)
Strength (13.48)
Mastery (12.89)
Versatility (12.43)
Crit (12.05)
Haste (10.18)
102438526676
Damage per second per point

Pawn String

( Pawn: v1: "Blood Death Knight (Noxxic)": Class=Death Knight, Spec=Blood, Strength=13.48, MasteryRating=12.89, Versatility=12.43, CritRating=12.05, HasteRating=10.18 )

Stat Summaries

Armor Armor reduces physical damage received.

Haste increases attack and spell casting speed, adds additional damage and healing to DoTs and HoTs, and reduces the GCD. Also, Haste increases your Rune regeneration speed.

Mastery provides a passive bonus to your character based on your specialization. Mastery Blood Shield provides an absorption shield with every Death Strike.

Stamina increases your total health.

Versatility increases your damage, healing, and absorption done and decreases damage received.

Critical Strike increase the chance for your spells and attacks to critically hit for additional damage and healing. As Blood, Crit also increases your chance to Parry via Riposte.