Augmentation Evoker
PvE guide, updated for Patch 12.1.5
Assisted Highlight Rotation
How to play Augmentation Evoker in each rotation style: the full rotation SimulationCraft sims play by default, and the game’s Assisted Highlight and One Button rotations beside it.
Assisted Highlight is the game’s rotation help: it lights the next ability to press on your action bars. Its priority list is SimC’s copy of the game’s, with the cooldowns SimC presses beside it, read here for one build and one kind of fight.
Rotation
Beta11 abilities- 1PresciencePress yourself
- 2Ebon MightPress yourself
- 3Breath of EonsPress yourselfWhen ready
- 4Deep BreathPress yourselfWhen ready
- 5Tip the ScalesPress yourselfWhen ready
- 6Time SkipPress yourselfWhen ready
- 7Fire BreathWhen ready
- 8UpheavalWhen ready
- 9EruptionWhen ready
- 10Blistering Scales
- 11Living FlameWhen ready
Every step also needs the ability off cooldown and affordable. Range checks are left out. A blank Targets cell means any number of targets. Steps tagged Press yourself come from SimC’s cooldown list, which runs ahead of the game’s. The sim presses each as it comes ready, so its results assume you do too.
Before the pull
Things to do before entering combat.
The full priority list
simc@710c240Everything above is read from this SimulationCraft list, including the steps the page hides (the potion and on-use items) and the branches your build and fight leave out.
# Executed before combat begins. Accepts non-harmful actions only. actions.precombat=snapshot_stats actions.precombat+=/blistering_scales,if=talent.blistering_scales actions.precombat+=/living_flame # Executed every time the actor is available. actions=call_action_list,name=cooldowns actions+=/call_action_list,name=assisted_combat # This is the default action priority list from the game's Assisted Combat system. actions.assisted_combat=prescience,if=buff.prescience.down,use_auto=1 actions.assisted_combat+=/ebon_might,if=buff.ebon_might_self.down # (Overridden from 'buff.recall.down&target.distance<=40&buff.recall.down') actions.assisted_combat+=/deep_breath,if=target.distance<=40 actions.assisted_combat+=/tip_the_scales,if=cooldown.fire_breath.ready actions.assisted_combat+=/fire_breath,cooldown_allow_casting_success=1 actions.assisted_combat+=/upheaval,cooldown_allow_casting_success=1 actions.assisted_combat+=/eruption,if=essence>=4,cooldown_allow_casting_success=1 actions.assisted_combat+=/blistering_scales,if=!evoker.scales_up&target.distance<=30 actions.assisted_combat+=/eruption,if=essence>=2&buff.essence_burst.up,cooldown_allow_casting_success=1 actions.assisted_combat+=/time_skip actions.assisted_combat+=/eruption actions.assisted_combat+=/living_flame,cooldown_allow_casting_success=1 actions.assisted_combat+=/living_flame # Some cooldowns are not used by the Assisted Combat system. This simple default cooldown usage has been provided by simc. actions.cooldowns=potion actions.cooldowns+=/prescience,use_auto=1,if=cooldown.breath_of_eons.up&talent.breath_of_eons actions.cooldowns+=/ebon_might,if=cooldown.breath_of_eons.up&talent.breath_of_eons actions.cooldowns+=/breath_of_eons actions.cooldowns+=/deep_breath actions.cooldowns+=/tip_the_scales actions.cooldowns+=/time_skip actions.cooldowns+=/use_items
Turning on Assisted Highlight
In game, open Options > Gameplay > Gameplay Enhancements and check Assisted Highlight under Combat Assistant. Your next suggested ability glows on your action bars as you play.
Is this rotation built for your talents?
The rotation follows your talent build. Sim your highest-DPS build on your own gear, for the mode and rotation style you play.