Augmentation Evoker
PvE guide, updated for Patch 12.1.5
DPS Rotation & Cooldowns
How to play Augmentation Evoker in each rotation style: the full rotation SimulationCraft sims play by default, and the game’s Assisted Highlight and One Button rotations beside it.
The full rotation is the one SimulationCraft’s sims play by default. Its priority list is SimC’s own for the spec, read here for one build and one kind of fight.
Rotation
BetaAugmentation Evoker’s list reads best as SimC writes it
With this build, 8 of its 18 rows would show an expression as SimC writes it, which is too many to follow as steps. The abilities it uses are below in the order the list first uses them, and the list itself under them.
Abilities the list uses
12 abilitiesBefore the pull
Things to do before entering combat.
- 1Blistering ScalesSimC target_if=target.role.tank
- 2Living FlameWhen ready
Cooldowns
When each cooldown was used across the sample fight, so you can see how often each comes back and which ones line up.
Sample opener
One simulated fight from the start, played by this list on the profile in the Gear section with the guide’s Single target build, whichever build the list above is read for. Procs and timing change the order from fight to fight, so use it to get a feel for the start rather than as a script.
The full priority list
simc@d38855bEverything above is read from this SimulationCraft list, including the steps the page hides (the potion and on-use items) and the branches your build and fight leave out.
# This default action priority list is automatically created based on your character. # It is a attempt to provide you with a action list that is both simple and practicable, # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps. # Feel free to edit, adapt and improve it to your own needs. # SimulationCraft is always looking for updates and improvements to the default action lists. # Executed before combat begins. Accepts non-harmful actions only. actions.precombat=snapshot_stats actions.precombat+=/variable,name=spam_heal,default=0,op=reset actions.precombat+=/variable,name=minimum_opener_delay,op=reset,default=0 actions.precombat+=/variable,name=opener_delay,value=variable.minimum_opener_delay,if=!talent.interwoven_threads actions.precombat+=/variable,name=opener_delay,value=variable.minimum_opener_delay+variable.opener_delay,if=talent.interwoven_threads actions.precombat+=/variable,name=opener_cds_detected,op=reset,default=0 actions.precombat+=/variable,name=trinket_1_exclude,value=trinket.1.is.ruby_whelp_shell|trinket.1.is.whispering_incarnate_icon|trinket.1.is.ovinaxs_mercurial_egg|trinket.1.is.aberrant_spellforge actions.precombat+=/variable,name=trinket_2_exclude,value=trinket.2.is.ruby_whelp_shell|trinket.2.is.whispering_incarnate_icon|trinket.2.is.ovinaxs_mercurial_egg|trinket.2.is.aberrant_spellforge # Nymues is complicated, Manual Handle actions.precombat+=/variable,name=trinket_1_manual,value=trinket.1.is.nymues_unraveling_spindle|trinket.1.is.spymasters_web|trinket.1.is.treacherous_transmitter|trinket.1.is.house_of_cards|trinket.1.is.vaelgors_final_stare|trinket.1.is.hex_lords_dooming_idol|trinket.1.is.font_of_venomous_rage|trinket.1.is.stormbound_emblem_of_dazar actions.precombat+=/variable,name=trinket_2_manual,value=trinket.2.is.nymues_unraveling_spindle|trinket.2.is.spymasters_web|trinket.2.is.treacherous_transmitter|trinket.2.is.house_of_cards|trinket.2.is.vaelgors_final_stare|trinket.2.is.hex_lords_dooming_idol|trinket.2.is.font_of_venomous_rage|trinket.2.is.stormbound_emblem_of_dazar actions.precombat+=/variable,name=trinket_1_ogcd_cast,value=trinket.1.is.beacon_to_the_beyond actions.precombat+=/variable,name=trinket_2_ogcd_cast,value=trinket.2.is.beacon_to_the_beyond actions.precombat+=/variable,name=trinket_1_buffs,value=(trinket.1.has_use_buff|(trinket.1.has_buff.intellect|trinket.1.has_buff.mastery|trinket.1.has_buff.versatility|trinket.1.has_buff.haste|trinket.1.has_buff.crit)&!variable.trinket_1_exclude)&(!trinket.1.is.flarendos_pilot_light) actions.precombat+=/variable,name=trinket_2_buffs,value=(trinket.2.has_use_buff|(trinket.2.has_buff.intellect|trinket.2.has_buff.mastery|trinket.2.has_buff.versatility|trinket.2.has_buff.haste|trinket.2.has_buff.crit)&!variable.trinket_2_exclude)&(!trinket.2.is.flarendos_pilot_light) actions.precombat+=/variable,name=trinket_1_sync,op=setif,value=1,value_else=0.5,condition=variable.trinket_1_buffs&(trinket.1.cooldown.duration%%120=0) actions.precombat+=/variable,name=trinket_2_sync,op=setif,value=1,value_else=0.5,condition=variable.trinket_2_buffs&(trinket.2.cooldown.duration%%120=0) actions.precombat+=/variable,name=trinket_priority,op=setif,value=2,value_else=1,condition=!variable.trinket_1_buffs&variable.trinket_2_buffs&(trinket.2.has_cooldown&!variable.trinket_2_exclude|!trinket.1.has_cooldown)|variable.trinket_2_buffs&((trinket.2.cooldown.duration%trinket.2.proc.any_dps.duration)*(0.5+trinket.2.has_buff.intellect*3+trinket.2.has_buff.mastery)*(variable.trinket_2_sync))>((trinket.1.cooldown.duration%trinket.1.proc.any_dps.duration)*(0.5+trinket.1.has_buff.intellect*3+trinket.1.has_buff.mastery)*(variable.trinket_1_sync)*(1+((trinket.1.ilvl-trinket.2.ilvl)%100))) actions.precombat+=/variable,name=damage_trinket_priority,op=setif,value=2,value_else=1,condition=!variable.trinket_1_buffs&!variable.trinket_2_buffs&trinket.2.ilvl>=trinket.1.ilvl # Double on use - Priotize Intellect on use trinkets over Nymues, force overwriting the normal logic to guarantee it is correct. actions.precombat+=/variable,name=trinket_priority,op=setif,value=2,value_else=1,condition=trinket.1.is.nymues_unraveling_spindle&trinket.2.has_buff.intellect|trinket.2.is.nymues_unraveling_spindle&!trinket.1.has_buff.intellect,if=(trinket.1.is.nymues_unraveling_spindle|trinket.2.is.nymues_unraveling_spindle)&(variable.trinket_1_buffs&variable.trinket_2_buffs) actions.precombat+=/variable,name=ebon_might_pandemic_threshold,op=reset,default=0.4 actions.precombat+=/variable,name=enforce_timings,op=reset,default=0 actions.precombat+=/variable,name=spam_on_use_trinket,op=reset,default=1 actions.precombat+=/variable,name=azure_st_filler,op=reset,default=1 actions.precombat+=/variable,name=bombardments_pooling,op=reset,default=1 actions.precombat+=/variable,name=crit_fish,op=reset,default=1 actions.precombat+=/use_item,name=aberrant_spellforge actions.precombat+=/blistering_scales,target_if=target.role.tank actions.precombat+=/living_flame # Executed every time the actor is available. actions=variable,name=eons_remains,op=setif,value=cooldown.allied_virtual_cd_time.remains,value_else=cooldown.breath_of_eons.remains,condition=variable.enforce_timings,if=talent.breath_of_eons actions+=/cancel_buff,name=tip_the_scales,if=cooldown.fire_breath.remains>0&talent.temporal_burst&talent.time_skip&!talent.interwoven_threads actions+=/hover,use_off_gcd=1,if=gcd.remains>=0.5&(!raid_event.movement.exists|raid_event.movement.in<=6) actions+=/invoke_external_buff,name=power_infusion,if=buff.duplicate.up actions+=/potion,if=consumable.potion_of_recklessness&talent.doubletime actions+=/ebon_might,if=(((buff.ebon_might_self.remains-cast_time)<=buff.ebon_might_self.duration*variable.ebon_might_pandemic_threshold)&(active_enemies>0|raid_event.adds.in<=3)|talent.doubletime&variable.crit_fish>=1)&(variable.eons_remains>0|!talent.doubletime|buff.ebon_might_self.up) actions+=/prescience,target_if=min:(debuff.prescience.remains-200*(target.role.attack|target.role.spell|target.role.dps)+50*target.spec.augmentation),if=debuff.prescience.remains<gcd.max*2&time<=8 actions+=/potion,if=variable.eons_remains<=0|cooldown.breath_of_eons.remains>=90|fight_remains<=30&!fight_style.dungeonroute actions+=/call_action_list,name=items actions+=/fury_of_the_aspects,if=talent.time_convergence&!buff.time_convergence_intellect.up&(essence>=2|buff.essence_burst.react)&variable.eons_remains>=8 actions+=/tip_the_scales,if=(!cooldown.breath_of_eons.up|!cooldown.allied_virtual_cd_time.up&variable.enforce_timings=1)&(cooldown.fire_breath.up|talent.temporal_burst&cooldown.fire_breath.remains>gcd.max*2) actions+=/deep_breath,cancel_if=gcd.remains<=0 actions+=/breath_of_eons,if=target.time_to_die>=20&(!variable.enforce_timings)|variable.enforce_timings&cooldown.allied_virtual_cd_time.up,cancel_if=gcd.remains<=0 actions+=/eruption,if=talent.afterimage&buff.essence_burst.at_max_stacks actions+=/fire_breath,target_if=target.time_to_die>duration+0.2,empower_to=1,if=buff.ebon_might_self.up&cooldown.upheaval.up actions+=/fire_breath,target_if=target.time_to_die>duration+0.2,empower_to=3,if=buff.ebon_might_self.up&!cooldown.upheaval.up actions+=/upheaval,target_if=target.time_to_die>duration+0.2,empower_to=1,if=buff.ebon_might_self.up&buff.magnified_fate.remains<=duration # actions+=/prescience,target_if=min:(debuff.prescience.remains-200*(target.role.attack|target.role.spell|target.role.dps)+50*target.spec.augmentation),if=debuff.prescience.remains<gcd.max*2&(!talent.anachronism|buff.essence_burst.stack<buff.essence_burst.max_stack)|cooldown.time_skip.up&talent.time_skip actions+=/prescience,target_if=max:(target_cd_remains>?debuff.prescience.duration)*(1+0.6*target.spec.marksmanship+0.2*target.spec.arcane+target.spec.subtlety*0.1)-20000*(target.role.heal+target.role.tank+target.spec.augmentation+(debuff.prescience.remains>gcd.max*2)),if=(debuff.prescience.remains<=gcd.max*2)&(!talent.anachronism|buff.essence_burst.stack<buff.essence_burst.max_stack)|cooldown.time_skip.up&talent.time_skip actions+=/time_skip,if=!talent.chronoboon&cooldown.breath_of_eons.remains>=15|cooldown.tip_the_scales.remains>=6&!buff.tip_the_scales.up actions+=/emerald_blossom,if=talent.dream_of_spring&buff.essence_burst.react&(variable.spam_heal=2|variable.spam_heal=1&!buff.ancient_flame.up&talent.ancient_flame)&(buff.ebon_might_self.up|essence.deficit=0|buff.essence_burst.stack=buff.essence_burst.max_stack&cooldown.ebon_might.remains>4) actions+=/eruption,target_if=max:debuff.bombardments.remains,if=buff.ebon_might_self.remains>execute_time actions+=/use_item,name=font_of_venomous_rage actions+=/run_action_list,name=filler actions.filler=living_flame,if=(buff.ancient_flame.up|mana>=200000|!talent.dream_of_spring|variable.spam_heal=0)&(talent.pupil_of_alexstrasza&active_enemies>1|!talent.echoing_strike&!variable.azure_st_filler|talent.chrono_flame&variable.azure_st_filler<2)|buff.leaping_flames.up actions.filler+=/azure_strike actions.items=use_item,name=vaelgors_final_stare,if=(evoker.shifting_buffs>=2|evoker.shifting_buffs>=1&(cooldown.fire_breath.remains<=7|cooldown.upheaval.remains<=7)|cooldown.fire_breath.up&cooldown.upheaval.up)&!cooldown.breath_of_eons.up&evoker.allied_cds_up>0 actions.items+=/use_item,name=hex_lords_dooming_idol,if=(buff.duplicate.remains>=10&buff.hex_lords_doom.stack>=8|fight_remains<=35)&(trinket.1.is.hex_lords_dooming_idol&(trinket.2.cooldown.duration<=20|trinket.2.cooldown.remains>=30)|trinket.2.is.hex_lords_dooming_idol&(trinket.1.cooldown.duration<=20|trinket.1.cooldown.remains>=30)|buff.hex_lords_doom.stack>=10) actions.items+=/use_item,name=stormbound_emblem_of_dazar actions.items+=/use_item,slot=trinket1,if=variable.trinket_1_buffs&!variable.trinket_1_manual&!variable.trinket_1_exclude&((debuff.temporal_wound.up|prev_gcd.1.breath_of_eons|!talent.breath_of_eons&buff.ebon_might_self.up&active_enemies>=1|variable.spam_on_use_trinket&(!cooldown.breath_of_eons.up|variable.eons_remains>=10))|variable.trinket_2_buffs&!trinket.2.cooldown.up&(prev_gcd.1.fire_breath|prev_gcd.1.upheaval)&buff.ebon_might_self.up)&(variable.trinket_2_exclude|!trinket.2.has_cooldown|trinket.2.cooldown.remains|variable.trinket_priority=1)|trinket.1.proc.any_dps.duration>=fight_remains actions.items+=/use_item,slot=trinket2,if=variable.trinket_2_buffs&!variable.trinket_2_manual&!variable.trinket_2_exclude&((debuff.temporal_wound.up|prev_gcd.1.breath_of_eons|!talent.breath_of_eons&buff.ebon_might_self.up&active_enemies>=1|variable.spam_on_use_trinket&(!cooldown.breath_of_eons.up|variable.eons_remains>=10))|variable.trinket_1_buffs&!trinket.1.cooldown.up&(prev_gcd.1.fire_breath|prev_gcd.1.upheaval)&buff.ebon_might_self.up)&(variable.trinket_1_exclude|!trinket.1.has_cooldown|trinket.1.cooldown.remains|variable.trinket_priority=2)|trinket.2.proc.any_dps.duration>=fight_remains # Azure Strike for OGCD trinkets. Ideally this would be Prescience casts in reality but this is simpler and seems to have no noticeable diferrence in DPS. actions.items+=/azure_strike,if=cooldown.item_cd_1141.up&(variable.trinket_1_ogcd_cast&trinket.1.cooldown.up&(variable.damage_trinket_priority=1|trinket.2.cooldown.remains)|variable.trinket_2_ogcd_cast&trinket.2.cooldown.up&(variable.damage_trinket_priority=2|trinket.1.cooldown.remains)) # If only one on use trinket provides a buff, use the other on cooldown. Or if neither trinket provides a buff, use both on cooldown. actions.items+=/use_item,use_off_gcd=1,slot=trinket1,if=!variable.trinket_1_buffs&!variable.trinket_1_manual&!variable.trinket_1_exclude&(variable.damage_trinket_priority=1|trinket.2.cooldown.remains|trinket.2.is.spymasters_web&buff.spymasters_report.stack<30|variable.eons_remains>=20|!talent.breath_of_eons|trinket.2.cooldown.duration=0|variable.trinket_2_exclude)&(gcd.remains>0.1&variable.trinket_1_ogcd_cast) actions.items+=/use_item,use_off_gcd=1,slot=trinket2,if=!variable.trinket_2_buffs&!variable.trinket_2_manual&!variable.trinket_2_exclude&(variable.damage_trinket_priority=2|trinket.1.cooldown.remains|trinket.1.is.spymasters_web&buff.spymasters_report.stack<30|variable.eons_remains>=20|!talent.breath_of_eons|trinket.1.cooldown.duration=0|variable.trinket_1_exclude)&(gcd.remains>0.1&variable.trinket_2_ogcd_cast) actions.items+=/use_item,slot=trinket1,if=!variable.trinket_1_buffs&!variable.trinket_1_manual&!variable.trinket_1_exclude&(variable.damage_trinket_priority=1|trinket.2.cooldown.remains|trinket.2.is.spymasters_web&buff.spymasters_report.stack<30|variable.eons_remains>=20|!talent.breath_of_eons|trinket.2.cooldown.duration=0|variable.trinket_2_exclude)&(!variable.trinket_1_ogcd_cast) actions.items+=/use_item,slot=trinket2,if=!variable.trinket_2_buffs&!variable.trinket_2_manual&!variable.trinket_2_exclude&(variable.damage_trinket_priority=2|trinket.1.cooldown.remains|trinket.1.is.spymasters_web&buff.spymasters_report.stack<30|variable.eons_remains>=20|!talent.breath_of_eons|trinket.1.cooldown.duration=0|variable.trinket_1_exclude)&(!variable.trinket_2_ogcd_cast) actions.items+=/use_item,name=bestinslots,use_off_gcd=1,if=buff.ebon_might_self.up&(!variable.trinket_1_buffs|trinket.1.cooldown.duration<=20|trinket.1.cooldown.remains>=10)&(!variable.trinket_2_buffs|trinket.2.cooldown.duration<=20|trinket.2.cooldown.remains>=10) # Use on use weapons actions.items+=/use_item,slot=main_hand,use_off_gcd=1,if=gcd.remains>=gcd.max*0.6&!equipped.bestinslots
Is this rotation built for your talents?
The rotation follows your talent build. Sim your highest-DPS build on your own gear, for the mode and rotation style you play.