Patch 11.0.5 updates are in progress.
Banner
Page content iconAssassination Rogue

SimulationCraft Results

The War Within(Patch 11.0.2)

Sim summary
Level
80
Hero Talent
Fatebound
Gear
638 iLvl
Mode
Raid Boss (Max)
Sim Profile
Fatebound
Sim Build
56819 (11.0.2.56819)
DPS
1,467,422.09

DPS Timeline

This graph shows the DPS output of the simulation over time. It can be used to identify burst windows, cooldown alignment, and other time-sensitive mechanics.

Peak DPS
9,101,815.03 DPS
At 14 seconds
Lowest DPS
60,138.47 DPS
At 0 seconds
Average DPS
1,524,057.45 DPS
Fight duration
4.78m

Abilities: Damage Breakdown

This table shows the damage contribution of each ability in the simulation. It can be used to identify the most impactful abilities in the rotation.

  • Envenom61,741,274.64 Damage (30.49%)Crit (Max): 6,102,567.65Crit (Avg): 1,890,049.34Hit (Max): 2,921,944.35Hit (Avg): 847,875.12
  • Kingsbane37,961,431.61 Damage (18.74%)Crit (Max): 2,283,672.32Crit (Avg): 1,243,699.83Hit (Max): 1,043,704.15Hit (Avg): 507,631.64
  • Garrote31,444,931.85 Damage (15.53%)
  • Rupture26,862,704.25 Damage (13.26%)
  • Suffocating Darkness10,401,602.04 Damage (5.14%)
  • Amplifying Poison9,753,860.11 Damage (4.82%)Crit (Max): 118,821.64Crit (Avg): 45,571.95Hit (Max): 59,056.48Hit (Avg): 22,103.46
  • Internal Bleeding7,058,441.19 Damage (3.49%)
  • Ambush6,764,948.26 Damage (3.34%)Crit (Max): 609,658.34Crit (Avg): 378,045.87Hit (Max): 262,483.84Hit (Avg): 170,390.53
  • Deathmark4,229,883.1 Damage (2.09%)
  • Venom Shock2,841,876.57 Damage (1.4%)
  • Shiv1,785,661.44 Damage (0.88%)Crit (Max): 359,558.88Crit (Avg): 202,116.75Hit (Max): 160,762.02Hit (Avg): 90,869.53
  • Spidersting1,674,323.01 Damage (0.83%)

Abilities: Time Spent

This table shows the time spent on each ability in the simulation. It can be used to identify the most time-consuming abilities in the rotation.


Buffs

This table shows the uptime of each buff in the simulation. It can be used to identify the most impactful buffs in the rotation.

  • Serrated Bone Spike Charges (100%)This was casted an average of 1 time, and was up/active for 100% of the fights duration.
  • Acrobatic Strikes (99.93%)This was re-casted on average 1.05 times, and was up/active for 99.93% of the fights duration.
  • Slice And Dice (98.73%)This was casted an average of 1 time, and was up/active for 98.73% of the fights duration.
  • Vile Tincture (97.52%)This was re-casted on average 2.58 times, and was up/active for 97.52% of the fights duration.
  • Alacrity (94.12%)This was re-casted on average 3.04 times, and was up/active for 94.12% of the fights duration.
  • Envenom (93.2%)This was re-casted on average 3.71 times, and was up/active for 93.2% of the fights duration.
  • Egg Sac (90.75%)This was re-casted on average 11.09 times, and was up/active for 90.75% of the fights duration.
  • Thrombotic Tincture (90.7%)This was re-casted on average 2.42 times, and was up/active for 90.7% of the fights duration.
  • Fatebound Lucky Coin (85.35%)This was casted an average of 0.99 time, and was up/active for 85.35% of the fights duration.
  • Venomous Potential (78.75%)This was re-casted on average 6.64 times, and was up/active for 78.75% of the fights duration.
  • Fatebound Coin Heads (53.91%)This was re-casted on average 8.88 times, and was up/active for 53.91% of the fights duration.
  • Fatebound Coin Tails (53.46%)This was re-casted on average 8.9 times, and was up/active for 53.46% of the fights duration.
  • Sureki Zealots Oath (49.74%)This was re-casted on average 8.98 times, and was up/active for 49.74% of the fights duration.
  • Flask Of Alchemical Chaos Mastery (25.19%)This was re-casted on average 1.76 times, and was up/active for 25.19% of the fights duration.
  • Flask Of Alchemical Chaos Crit (24.97%)This was re-casted on average 1.75 times, and was up/active for 24.97% of the fights duration.
  • Flask Of Alchemical Chaos Haste (24.92%)This was re-casted on average 1.74 times, and was up/active for 24.92% of the fights duration.
  • Flask Of Alchemical Chaos Vers (24.91%)This was re-casted on average 1.75 times, and was up/active for 24.91% of the fights duration.
  • Ascendance Haste (24.29%)This was re-casted on average 5.6 times, and was up/active for 24.29% of the fights duration.
  • Ascendance Vers (24.13%)This was re-casted on average 5.59 times, and was up/active for 24.13% of the fights duration.
  • Ascension Mastery (24.11%)This was re-casted on average 5.57 times, and was up/active for 24.11% of the fights duration.
  • Ascension Crit (24.09%)This was re-casted on average 5.59 times, and was up/active for 24.09% of the fights duration.
  • Kingsbane (23.73%)This was re-casted on average 4.35 times, and was up/active for 23.73% of the fights duration.
  • Blindside (19%)This was re-casted on average 18.93 times, and was up/active for 19% of the fights duration.
  • Speed Of Thought (19%)This was re-casted on average 2.39 times, and was up/active for 19% of the fights duration.
  • Bloodlust (16.92%)This was casted an average of 1 time, and was up/active for 16.92% of the fights duration.
  • Thistle Tea (15.76%)This was re-casted on average 6.31 times, and was up/active for 15.76% of the fights duration.
  • Blood Fury (14.24%)This was re-casted on average 2.36 times, and was up/active for 14.24% of the fights duration.
  • Tempered Potion (12.69%)This was casted an average of 1 time, and was up/active for 12.69% of the fights duration.
  • Cold Blood (8.47%)This was re-casted on average 4.46 times, and was up/active for 8.47% of the fights duration.
  • Improved Garrote (8.31%)This was re-casted on average 3.35 times, and was up/active for 8.31% of the fights duration.
  • Master Assassin (4.18%)This was re-casted on average 3.35 times, and was up/active for 4.18% of the fights duration.
  • Edge Case (3.54%)This was re-casted on average 2.4 times, and was up/active for 3.54% of the fights duration.
  • Double Jeopardy (2.06%)This was re-casted on average 3.35 times, and was up/active for 2.06% of the fights duration.
  • Spiderling (1.04%)This was re-casted on average 8.17 times, and was up/active for 1.04% of the fights duration.
  • Vanish (0.02%)This was re-casted on average 2.35 times, and was up/active for 0.02% of the fights duration.
  • Master Assassin Aura (0.02%)This was re-casted on average 3.35 times, and was up/active for 0.02% of the fights duration.
  • Improved Garrote Aura (0.02%)This was re-casted on average 3.35 times, and was up/active for 0.02% of the fights duration.
  • Stealth (0%)This was casted an average of 1 time, and was up/active for 0% of the fights duration.

Gear profile

This is the gear profile used in this simulation. While item enhancements are maxed out for the simulation, they may not always be displayed properly below.


Talents

Below is the talent build used in this simulation profile.

Build

Talents

Rogue Talents (31)

Fatebound Talents (10)