Talent Build & Glyphs for Discipline Priest in PvE | Latest Patch 6.2
Below is the recommended Talent Build & Glyphs guide for Discipline Priest at level 100. These recommendations are based on a combination of extensive simulations along with play testing to assess the overall usefulness and power of each talent.
Below is the recommended build. Click the + symbol to read more about each talent. The talents that are primarily utility-based are simply our general recommendation, your play style and raid needs should be priority when choosing these talents. The talent descriptions include some additional advice on when different utility talents are the most appropriate choice.
- 15Desperate PrayerSpectral GuiseAngelic Bulwark
Desperate Prayer provides a strong self-heal that can be used precisely when you need it most.
Spectral Guise can be situationally useful to avoid adds that spawn, but in general is a fairly weak choice for PvE content.
Angelic Bulwark allows you to avoid some deadly attacks. This effect is quite poweful and is a viable choice for most content. However, if you are able to avoid most deaths and have time to heal, then Desperate Prayer is usually the better choice.
- 30Body and SoulAngelic FeatherPhantasm
Body And Soul offers a fairly reliable means for providing a movement speed boost to yourself or other players.
Angelic Feather is most helpful when a fight requires a large portion of your group to move at once. However, if the movement is restricted to a few people, then Body And Soul is often a better choice.
Phantasm is situationally the most useful talent of the tier. If a fight has a number of movement-impairing effects, then Phantasm is a solid choice. Otherwise, it falls behind the other talents of this tier.
- 45Surge of LightMindbenderPower Word: Solace
Surge of Light can often provide the most additional healing over the course of a fight, but it does so randomly and not always when you need the extra heals the most. As Discipline, Surge of Light does not proc from Power Word Shield, which further reduces the value of this talent.
Mindbender provides an on-demand Mana regeneration cooldown that can be timed for maximum efficiency. As Discipline, Mindbender is a solid choice for mana regen if you are unable to maintain Power Word Solace in your rotation.
Power Word Solace allows you to deal damage while also healing and regenerating mana. This talent is quite useful when you have the flexbility to work it into your healing rotation. As Discipline, this is an especially strong talent choice as Power Word Solace synergizes powerfully with Evangelism, and is relatively easy to maintain in your rotation. However, if you find it difficult to use Power Word Solace, then you should use Mindbender.
- 60Void TendrilsPsychic ScreamDominate Mind
Void Tendrils is useful for grouping or controlling adds, especially adds that frequently spawn, as Void Tendrils has a fairly short cooldown.
Dominate Mind can be used for the occasional fight mechanic to control a strong NPC, but is generally a poor choice for PvE content.
- 75Twist of FatePower InfusionSpirit Shell
Twist of Fate provides a strong passive boost to your healing/damage whenever your target drops to low health. As Discipline, Twist of Fate has a strong synergy with Atonement healing. It is normally the case that you can find a group member or an add that is below 35% health, allowing you to maintain the Twist of Fate buff for most of a fght.
Power Infusion offers a strong damage/healing cooldown that can be used when it is needed most. As Discipline, Twist of Fate usually provides more overall healing output unless a fight has a critical healing stage, where a single huge burst to healing from Power Infusion is important.
Spirit Shell converts the healing from your primary heals into damage absorption shields. This effect can be quite potent as it helps to prevent damage before it occurs.
- 90CascadeDivine StarHalo
Cascade is the best choice of this tier when your group will generally be spread out, as this helps to maximize the 'chain' effect of Cascade.
Divine Star is a strong choice when your targets will be grouped together.
Halo provides strong damage/healing when your targets are spread out and require burst healing. If burst healing is not required, then the other talents are usually a better choice.
- 100Clarity of WillWords of MendingSaving Grace
Saving Grace provides a very large heal, but with a stacking debuff that reduces your overall healing.