Stat Priority (5.4.8)

Stats are the core of your character and how you choose to balance those stats will greatly impact the effectiveness of your Balance Druid. Use this guide to select the stats that are the most important for your Druid and learn how to prioritize those stats to optimize your performance.

Stat Priority

Intellect > 15% Spell Hit (Hit | Spirit) > Haste (Breakpoint) > Crit > Mastery

Stat Summaries

Intellect Increases damage dealt by spells and slightly increases critical strike chance.

15% Spell Hit Any Hit Rating or Spirit will increase your chance to hit, and at 15% Spell Hit (5100 Rating) your spells can no longer miss on bosses. Spells missing is the easiest way to lose DPS, so try to maintain this cap. To check your hit percentage, open your character panel and check under the Spell tab for “Hit Chance.” If you are below 15%, reforge your weakest stat into Spirit or Hit until you reach the Hit cap.

Haste Decreases cast time, Global Cooldowns (GCD), and increases DoT ticking speeds. Assuming normal raid buffs, there are two major Haste breakpoints. The first breakpoint is at 5,273 Haste Rating and earns you +3 extra ticks on Moonfire and Sunfire. The next breakpoint is at 10,289 Haste Rating from and earns you 4th extra tick on Moonfire and Sunfire. However, at 10,296 Haste Rating you hit the GCD cap and Haste becomes useless after this point. You should only push to obtain 10,289+ Haste Rating if you can maintain 12,000 Crit rating or more.

Crit Increases the chance for your attacks to critically hit for additional damage. Critical hits with Starfire, Wrath, and Starsurge also extend the duration of Moonfire and Sunfire.

Mastery Mastery Total Eclipse increases the damage bonus of your Eclipse states.